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Video & Online Games

April 7, 2011

The Improbable Rise of Minecraft

When Markus Persson was a teenager, a teacher asked him to think about his future. He responded with a jokey list "of things I wanted to accomplish before I was 30," ...

October 28, 2010

Nintendo Goes for the Hard Core with Its 3DS

In Nintendogs, a series of games for the Nintendo DS, players train, groom, and feed a virtual puppy. Neglect your Nintendog, and it gets filthy and runs away; care ...

August 26, 2010

The Halo Effect of Microsoft's Halo

It's been a while since customers lined up outside stores at midnight to buy a Microsoft (MSFT) product. That may change on Sept. 14, when Microsoft releases Halo: ...

August 12, 2010

As Streaming Prices Drop, a Bet on High-Def

Open a video on ESPN.com or Hulu and there's a good chance Akamai Technologies' (AKAM) software and servers are working behind the scenes. The company is the leader in...

July 22, 2010

GameStop Is Bulking Up to Battle New Rivals

GameStop (GME) is a fast-growing retail chain specializing in sales of entertainment software, where users often battle to the death. Now it's fighting for its own ...

May 7, 2009

Has Nintendo Peaked?

The global recession doesn't seem to have slowed Nintendo's momentum much. On May 7, Nintendo (7974.T) reported a 14% gain in operating profits, to $5.6 billion, for ...

October 1, 2008

Dealing With Games' "Rogue Reality"

Replicating certain aspects of reality in virtual worlds, such as currency or the concept of property, has the benefit of making the game immediately accessible to the...

September 5, 2008

Spore: A Universe to Play In

An asteroid hurtles toward a distant planet. Smacking the surface, the rock sends a blush of glowing red ash into the air. In the steaming gloop left behind, a soup of...

August 18, 2008

Atari's Attempted Turnaround

Atari has really had a tough time. With credit troubles, a Nasdaq delisting, and continued losses, what's the approach now to get back on track? Jim Wilson: There ...

August 13, 2008

Tropic Thunder's Perfect Storm of Cross-Promotion

Regular broadcast advertising is just not what it used to be. While ratings numbers decline due to time people spend online or on their cell phones, people who do ...

August 6, 2008

JCPenney Targets Girls with Games

Consumers are becoming more evasive by the hour, it seems. What could easily be achieved with a simple purchase of cross-platform media is not nearly as effective ...

July 28, 2008

The Return of Rock Band

When you announced that the original Rock Band content could be exported to Rock Band 2 you said it's "almost all" the songs. Why not all? Is it a licensing issue? ...

May 28, 2008

Shigeru Miyamoto: I've Changed as a Designer

The New York Times has published a glowing article on the "Walt Disney of the digital generation," Nintendo's video game legend Shigeru Miyamoto. The piece details his...

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